What will happen if you combine Clair Obscure, Octopath Traveller and Pokemon?

To answer that, we present you with AteKa! 
A turn-based 2.5D RPG with real-time mechanics where you battle sentient stationery in a post-apocalyptic world.


In a world without humans, only animals and objects are left. Objects started building their own civilization, and animals mutated into elementals. A stapler, a notebook, and a vending machine got up and started a fight. A fox and an owl are the ones who showed up to finish it.

Absurd elements. The whole premise is an absurd plot: animals fighting sentient stationery. We leaned into it instead of away from it.

Cool factor. We mixed pixel-art elemental animals, an office-supply apocalypse, and timing-based combat.  
(And, well, Clair Obscur is pretty cool.)

  • Q W E R to pick a command
  • Arrow keys to navigate menus
  • Enter to confirm
  • Space to time your hit / parry QTEs
  • to go back / cancel
  • H to access the field guide / character help 
  • Esc to pause the game

  • Carstenz Meru Phantara (Game Designer & Technical Artist)
  • Fitra Ramadhan S (Programmer & Project Manager)
  • Aulia Nadhirah Y (Character Artist)
  • Trisya Ulima (Environment Artist and Storyboard Artist)
  • Jab Fina (Composer & Sound Designer)
Published 2 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorUnbounded Souls

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ATeKa (1).zip 125 MB

Comments

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Good

(2 edits)

Hi, this version of the game is really unoptimized with some bugs. If you happen to play in the windows version, please choose Evolve as your first action to avoid bug when wanting to do an attack 

(Yes, we also don't know why) :D

So we suggest you to play in the web version instead.